Mix
Python: "map_mix"
The mix map mixes two colors or maps by the given amount. The amount can be texture-mapped itself.
Common¶
Node alias¶
Python: "map_alias"
Human-readable node alias.
Alias color¶
Python: "map_alias_color"
Identificative node color.
Swap colors¶
Python: "map_color_swap"
Swaps the primary and secondary colors.
Primary color¶
Python: "map_color_1"
Defines the primary (background) color. The lower end of the output signal range is remapped to this color.
Primary color map¶
Python: "map_color_1_map"
Defines the primary color using a texture map.
Secondary color¶
Python: "map_color_2"
Defines the secondary (foreground) color. The upper end of the output signal range is remapped to this color.
Secondary color map¶
Python: "map_color_2_map"
Defines the secondary color using a texture map.
Main¶
Amount¶
Python: "map_mix_amount"
Amount of blend between both inputs. A value of 0.5 produces a balanced mixture. Values lower than 0.5 make the primary input more prevalent, and vice-versa.
Amount map¶
Python: "map_mix_amount_map"
Amount of blend between both inputs, controlled by a grayscale texture map.
