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Mix

Python: "map_mix"

The mix map mixes two colors or maps by the given amount. The amount can be texture-mapped itself.

Icon

Common

Node alias

Python: "map_alias"

Human-readable node alias.

Alias color

Python: "map_alias_color"

Identificative node color.

Swap colors

Python: "map_color_swap"

Swaps the primary and secondary colors.

Primary color

Python: "map_color_1"

Defines the primary (background) color. The lower end of the output signal range is remapped to this color.

Primary color map

Python: "map_color_1_map"

Defines the primary color using a texture map.

Secondary color

Python: "map_color_2"

Defines the secondary (foreground) color. The upper end of the output signal range is remapped to this color.

Secondary color map

Python: "map_color_2_map"

Defines the secondary color using a texture map.

Main

Amount

Python: "map_mix_amount"

Amount of blend between both inputs. A value of 0.5 produces a balanced mixture. Values lower than 0.5 make the primary input more prevalent, and vice-versa.

Amount map

Python: "map_mix_amount_map"

Amount of blend between both inputs, controlled by a grayscale texture map.