Skip to content

Triplanar

Python: "map_triplanar"

The triplanar node is similar to a box mapping texture projection, but with the ability to blend each side projection at the edges to conceal the seams. Additionally, it is possible to project a different map at each side.

Icon

Common

Node alias

Python: "map_alias"

Human-readable node alias.

Alias color

Python: "map_alias_color"

Identificative node color.

Main

Same input for all sides

Python: "map_triplanar_same_input"

If enabled, the X axis input color/texture will be used for the Y and Z axes. This may be useful to create a seamless mapping from just one texture easily.

Color (X axis)

Python: "map_triplanar_color_x"

Defines a solid color for the triplanar X axis.

Color map (X axis)

Python: "map_triplanar_color_x_map"

Defines a texture map for the triplanar X axis.

Color (Y axis)

Python: "map_triplanar_color_y"

Defines a solid color for the triplanar Y axis.

Color map (Y axis)

Python: "map_triplanar_color_y_map"

Defines a texture map for the triplanar Y axis.

Color (Z axis)

Python: "map_triplanar_color_z"

Defines a solid color for the triplanar Z axis.

Color map (Z axis)

Python: "map_triplanar_color_z_map"

Defines a texture map for the triplanar Z axis.

Blend

Python: "map_triplanar_blend"

Conceals the projection seams by blending the three triplanar projections by the given amount.