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Wireframe

Python: "map_wireframe"

The wireframe map reveals the edges of the polygons of the object(s) it is applied to. A typical use of this node is to inspect the tessellation level of the geometry in the scene.

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Common

Node alias

Python: "map_alias"

Human-readable node alias.

Alias color

Python: "map_alias_color"

Identificative node color.

Swap colors

Python: "map_color_swap"

Swaps the primary and secondary colors.

Primary color

Python: "map_color_1"

Defines the primary (background) color. The lower end of the output signal range is remapped to this color.

Primary color map

Python: "map_color_1_map"

Defines the primary color using a texture map.

Secondary color

Python: "map_color_2"

Defines the secondary (foreground) color. The upper end of the output signal range is remapped to this color.

Secondary color map

Python: "map_color_2_map"

Defines the secondary color using a texture map.

Main

Primitive

Python: "map_wireframe_primitive"

Selects whether the node must reveal triangle or polygon (ngon) edges.

Stroke width

Python: "map_wireframe_line_width"

Defines the wireframe stroke width, in real world units.