Wireframe
Python: "map_wireframe"
The wireframe map reveals the edges of the polygons of the object(s) it is applied to. A typical use of this node is to inspect the tessellation level of the geometry in the scene.
Common¶
Node alias¶
Python: "map_alias"
Human-readable node alias.
Alias color¶
Python: "map_alias_color"
Identificative node color.
Swap colors¶
Python: "map_color_swap"
Swaps the primary and secondary colors.
Primary color¶
Python: "map_color_1"
Defines the primary (background) color. The lower end of the output signal range is remapped to this color.
Primary color map¶
Python: "map_color_1_map"
Defines the primary color using a texture map.
Secondary color¶
Python: "map_color_2"
Defines the secondary (foreground) color. The upper end of the output signal range is remapped to this color.
Secondary color map¶
Python: "map_color_2_map"
Defines the secondary color using a texture map.
Main¶
Primitive¶
Python: "map_wireframe_primitive"
Selects whether the node must reveal triangle or polygon (ngon) edges.
Stroke width¶
Python: "map_wireframe_line_width"
Defines the wireframe stroke width, in real world units.
