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Target

Python: "obj_target"

The target object node defines a dummy position/orientation in space. This can be used to reorient other objects (e.g., targeted cameras), as a center of rotation for turntable animations, etc...

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Common

Node alias

Python: "obj_alias"

Human-readable node alias.

Alias color

Python: "obj_alias_color"

Identificative node color.

Object visibility

Python: "obj_visibility"

Determines whether the object is visible, hidden from the camera, or hidden completely (invisible).

Show viewport gizmo

Python: "obj_show_gizmo"

Shows or hides this node's gizmo in the IPR/views. The gizmo is always visible when the node is selected, regardless of this toggle.

Custom attributes

Custom attrib 1

Python: "obj_custom_attribute_1"

Custom attribute 1. Typically used as input to a context programming node in a nodal tree.

Custom attrib 2

Python: "obj_custom_attribute_2"

Custom attribute 2. Typically used as input to a context programming node in a nodal tree.

Custom attrib 3

Python: "obj_custom_attribute_3"

Custom attribute 3. Typically used as input to a context programming node in a nodal tree.

Custom attrib 4

Python: "obj_custom_attribute_4"

Custom attribute 4. Typically used as input to a context programming node in a nodal tree.

Custom attrib 5

Python: "obj_custom_attribute_5"

Custom attribute 5. Typically used as input to a context programming node in a nodal tree.

Custom attrib 6

Python: "obj_custom_attribute_6"

Custom attribute 6. Typically used as input to a context programming node in a nodal tree.

Custom attrib 7

Python: "obj_custom_attribute_7"

Custom attribute 7. Typically used as input to a context programming node in a nodal tree.

Custom attrib 8

Python: "obj_custom_attribute_8"

Custom attribute 8. Typically used as input to a context programming node in a nodal tree.