Target
Python: "obj_target"
The target object node defines a dummy position/orientation in space. This can be used to reorient other objects (e.g., targeted cameras), as a center of rotation for turntable animations, etc...
Common¶
Node alias¶
Python: "obj_alias"
Human-readable node alias.
Alias color¶
Python: "obj_alias_color"
Identificative node color.
Object visibility¶
Python: "obj_visibility"
Determines whether the object is visible, hidden from the camera, or hidden completely (invisible).
Show viewport gizmo¶
Python: "obj_show_gizmo"
Shows or hides this node's gizmo in the IPR/views. The gizmo is always visible when the node is selected, regardless of this toggle.
Custom attributes¶
Custom attrib 1¶
Python: "obj_custom_attribute_1"
Custom attribute 1. Typically used as input to a context programming node in a nodal tree.
Custom attrib 2¶
Python: "obj_custom_attribute_2"
Custom attribute 2. Typically used as input to a context programming node in a nodal tree.
Custom attrib 3¶
Python: "obj_custom_attribute_3"
Custom attribute 3. Typically used as input to a context programming node in a nodal tree.
Custom attrib 4¶
Python: "obj_custom_attribute_4"
Custom attribute 4. Typically used as input to a context programming node in a nodal tree.
Custom attrib 5¶
Python: "obj_custom_attribute_5"
Custom attribute 5. Typically used as input to a context programming node in a nodal tree.
Custom attrib 6¶
Python: "obj_custom_attribute_6"
Custom attribute 6. Typically used as input to a context programming node in a nodal tree.
Custom attrib 7¶
Python: "obj_custom_attribute_7"
Custom attribute 7. Typically used as input to a context programming node in a nodal tree.
Custom attrib 8¶
Python: "obj_custom_attribute_8"
Custom attribute 8. Typically used as input to a context programming node in a nodal tree.
